The MultiSense Foundation Team is working on the development of a “platform technology that can bring people’s imagination to life.” Specifically, we aim to build a platform that combines multimodal biological information signals, including brain signals, enabling anyone to intuitively control multiple robots and virtual avatars. In addition, as a milestone in research and development, we are also advancing the creation of prototypes that the general public can experience, providing opportunities for a broader audience to experience the potential of BMI (Brain-Machine Interface) technology.
The team is participating in the Kanai Project for Moonshot Goal 1, known as the “Internet of Brains (IoB).”

KEY WORDS
#BMI #BMI-CA #OpenCA #MoonshotResearchAndDevelopmentInitiative

Overview

Development of a BMI-CA Prototype

Currently, the MultiSense Foundation Team is developing a prototype of a platform that allows for the intuitive control of multiple cybernetic avatars using BMI (BMI-CA). This prototype aims to combine multimodal biological information signals—such as brain waves, electrocardiograms, eye movements, and voice—to design a unique user interface optimized for the user’s characteristics and purposes, allowing them to freely control robots and avatars.

Additionally, by integrating with the software infrastructure being developed in other projects under Moonshot Goal 1, it will be possible to provide BMI as an interface.

To advance the research and development of the BMI-CA platform and bring it into practical use in society, there are numerous challenges beyond the technical aspects. Particularly, addressing ELSI (Ethical, Legal, and Social Issues) is crucial to developing a safe and secure platform. Feedback from the general public, who will be the future users, is essential for this process. To that end, we are preparing to create content that allows the public to experience and provide feedback on the platform under development. We are also planning workshops and other opportunities to continuously update the research direction based on this feedback.

Conclusion

The MultiSense Foundation Team aims to develop innovative user interfaces that allow people to freely bring their imaginations to life. By creating interfaces that can be intuitively operated by everyone without requiring physical training, we strive to build a society where everyone can participate more freely by utilizing technology according to their needs, regardless of purpose or physical characteristics.

Recruitment

We invite you to join our team if you are someone who is eager to take on challenges that no one else has ever attempted and who is willing to collaborate flexibly with team members and external partners to solve problems. The current job openings are as follows:

https://herp.careers/v1/arayainc/VJ_05gMyAwXc

Members

Kan Akutsu
Kan Akutsu
Research Team Lead
Akutsu Kan is a Senior Researcher at Araya. He received his Master’s Degree in Information Science and Technology at the University of Tokyo in 2012. After that, he worked in mobile game planning and development at DeNA Co., Ltd. and lead HR and product planning and development at ZEALS Co., Ltd.. He joined Araya in June 2023. He is currently working on designing and building a platform for BMI development.
Sarah Cosentino
Sarah Cosentino, Ph.D.
Chief Researcher
Sarah is a Chief Researcher at Araya. She received her M.S. in Electronic Engineering from Politecnico di Milano and her Ph.D. from Waseda University with a thesis on Human-Robot interaction. She is a Vulcanus in Japan and MEXT scholar alumna, and former Associate Professor of Robotics at Waseda University. Her current research interests include complex system theory and physiological signal analysis for behavior recognition and natural human-machine interfaces.
Ángel_Muñoz_González
Ángel Muñoz González, Ph.D.
Chief Researcher
Ángel graduated with a master’s in Biomedical Engineering and a master’s in Applied Physics and Mathematics in 2020. Afterward, he pursued a Ph.D. in the Bionic Communication Engineering Lab at Shibaura Institute of Technology, researching brain-computer interfaces and emotional responses using EEG signals, and graduated in 2023. After that, he worked for Splink Inc., a health-tech startup. He joined Araya in 2024. His research interests include the implementation of physiological information in health-tech applications, especially focused on brain signals.
Keita Matsumoto
Keita Matsumoto
Leader
He is also the team leader of Araya's Construction and NeuroAI departments. He received his Master's degree in Information Science and Engineering from Waseda University, where he conducted research on 3D shape reconstruction of objects using images. He then worked in software development and R&D at Mitsubishi Electric Corporation, a general electronics manufacturer, before joining Alaya in 2019. Since joining the company, he has been engaged in research and development using reinforcement learning and imitation learning, predictive coding models, automation of construction machinery, and development of OSS (OptiNiSt).